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Ben Landor

Game Programmer and Composer

Skills and Tools

  • Programming

I have been programming in C++ for 3 years while studying at Breda University of Applied Sciences (formerly NHTV) in the Netherlands.

  • Engines

My experience with game engines is varied, with 6 projects in Unreal, 3 in Unity, and 4 using custom engines or frameworks.

  • Music

A Bachelor’s degree in music composition from the University of Hull allows me to create soundtracks from classical, to electronic.

My Games

Role: Tech Lead, Gameplay Programmer

Team Size: 24

Tools: UE4, C++, Blueprints, Perforce, Jenkins

Platforms: Switch/PC

Muscle Magic is a couch co-op arena brawler, where you play an overly muscly mage, fighting his peers to be the most buff wizard! Muscle Magic is made for Switch, and runs at 60fps.

My Music

A composition from my last year of study at Hull University in collaboration with the Hull Street Life Museum.

A resolute re-score of the final scene from the film The Prestige. Produced in my second year of study at Hull.

A dramatic re-score of the shooting scene from The Brave One. Produced in my second year of study at Hull.

A drum and bass track written at the start of my musical journey at 17 years old.

A dramatic, emotional track, written for my ambient fantasy piano music pack on the Unity Asset Store.