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My story

About Me

Hi, I’m Ben, a 26-year-old programmer from Cambridge, UK. I am currently in my 3rd and penultimate year of studying International Games Architecture and Design at Breda University of Applied Sciences in the Netherlands (formerly NHTV).

I also have a bachelor’s degree in classical music composition (BMus) from the University of Hull where I received an upper second class in 2016.

I have worked on over 9 projects while studying at BUAS, however Muscle Magic is the largest to date, with development spanning the entire 3rd year, and a team of over 20 students. Muscle Magic is a couch co-op arena brawler, where you play an overly muscly mage, fighting his peers to be the most buff wizard!

As Tech Lead, my responsibilities include managing 5 programmers, creating and enforcing project pipelines, gameplay programming, and ensuring that the project maintains a smooth 16.6ms frame time on our target platform, the Nintendo Switch. Muscle Magic will be showing in Alpha at the Dutch Comic Con, with a Steam release and beta scheduled for the 12th April.

I consider many of my games a success, with several releasing as free to play (Behind Enemy Wheels, AndroidRage Quit, itch.io).

Gooey (a game jam gamewon the Game Jam with Houdini contest in 2018 (judged by Epic, SideFX, and Allegorithmic), and multiple projects exceeded the technical expectations of lecturers. In year 2, my team’s engine, IGArt, was chosen out of 12 other engines to continue development, and during a 3 week prototyping cycle, I developed a custom controller using a gyroscope and accelerometer to map the movements of a player sitting on a chair to an in-game character for The Elder Games.

My background is both creative and based in science and maths. At Hull University I furthered my own musical composition style, taking opportunities such as collaboration with the Hull Street Life Museum, in which my electronic-acoustic piece was performed live at the Museum. I also developed my Saxophone and Piano abilities, taking part in groups such as the HUMS Saxophone Choir (pictured).

Prior to my music studies, I was on the path of a Mechanical Engineer, taking A levels in Maths (Mechanics), Physics, Computer Science, Music, and Film Studies. During my time at Sixth Form, I did work experience at Lionsgate UK as a Social Media Assistant, and at Ford UK.

My love for games always extended past playing. I was particularly enamoured with Counter-Strike: Source. Throughout the time I played this game, I also made my own maps, experimenting with my friends. I had similar experiences, with Portal 2, Oblivion, Skyrim, CS:GO, and Fallout. Whenever I wanted something extra in the game, I would make it myself.

During the final stages of my degree at Hull, I began to learn basic coding, experimenting with Unity, and some web applications. It was at this point that I caught the programming bug and decided to combine this with my love of games, applying to study at BUAS (NHTV at the time). In the interim period, I had a job working with the database of a jewellery shop chain, Artico. I also spent some time developing the iOS counterpart of an app they had in development.

I am now in my 3rd and penultimate year of study on the IGAD course, searching for an internship in my final year.

If you would like to get in touch, please use the form below, or contact me via LinkedIn.

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