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Rage Quit

Rage Quit is a fast-paced, isometric shooter, where the aim of the game is to destroy as much of your office as possible! Tired of working in a dull, square environment? Be different! Be round! Be a superhero™! Get angry! Destroy your office! Beat the security guards! Cause mayhem! Available at: https://team35.itch.io/rage-quit.

RageQuit2

Responsibilities

  • Implementing destructibles.
  • Implementing character movement and camera controls.
  • Implementing weapons.
  • Implementing UI.
  • Audio FX & Title Music.

Details

Role: Gameplay Programmer, Sound Designer, Composer

Development Time: 7 Weeks

Team Size: 14

RageQuit

Features

Feature 1

The camera for this game was inspired by the camera for Smash Bros. Ultimate, drawing on the dynamic nature with players moving quickly across the screen. Further details can be found on the implementation here (link).

Feature 2

The camera for this game was inspired by the camera for Smash Bros. Ultimate, drawing on the dynamic nature with players moving quickly across the screen. Further details can be found on the implementation here (link).

Feature 3

The camera for this game was inspired by the camera for Smash Bros. Ultimate, drawing on the dynamic nature with players moving quickly across the screen. Further details can be found on the implementation here (link).

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